Xbox previews two new ways to control cloud games
I revealed yesterday that the new Xbox Nano controller supports a Wi-Fi connection directly to Xbox Cloud Gaming, and now Microsoft is making it official today. Two new Xbox previews will let players try out using a phone as a controller on smart TVs, as well as cloud connect on
Microsoft's move to enhance Xbox Cloud Gaming with new control methods is a significant development in the cloud gaming space. By allowing users to control games on smart TVs using their phones and introducing the Xbox Nano controller with direct Wi-Fi connectivity, the company is addressing two major pain points: accessibility and convenience. This is crucial as cloud gaming continues to grow, and players expect seamless experiences across various devices.
The phone-as-controller feature on smart TVs has the potential to expand Xbox Cloud Gaming's reach, making it more appealing to casual gamers who might not have a dedicated gaming console or PC. This move also puts Microsoft in a strong position to compete with other cloud gaming services, such as Google Stadia and NVIDIA GeForce Now, which have already been exploring similar features. As the gaming industry shifts towards cloud-based services, Microsoft's innovations will likely play a significant role in shaping the market.
What's next to watch is how these new control methods will be received by users and how Microsoft plans to integrate them into the broader Xbox ecosystem. It will be essential to see if the company can maintain a smooth and lag-free experience, especially for cloud gaming, which is often criticized for latency issues. Additionally, we should keep an eye on whether these features will be exclusive to Xbox Cloud Gaming or if they will be available on other platforms, potentially setting a new standard for cloud gaming services.
Originally reported by theverge.com. IPNews adds analysis for ai & agent economy readers.